It can work fine, and it's a highly aggressive playstyle, but it will feel weak for a bit if you level everything "evenly". R… Shadowrun Hong Kong: Perfect OP Mage Build Shadowrun Hong Kong: Perfect OP Rigger Build; First, right of the bat, Shadowrun Hong Kong is an incredible game. I kinda wanted to do a girl who punches stuff and occasionally shoots but I was worried that melee and unarmed were trash. All credit for the compilation of these lists go to reddit user RocksInMyDryer If you’re playing Shadowrun Hong Kong as a Street Samurai, you’ll want to know how to optimize your build for the best, most OP shadowrunning action you can get. I agree with the "do whatever" consensus here, but I'd like to add that the hbs shadowrun games are... smoother, with a pure build. And both require a lot of resources. Raymond is in urgent trouble, and begs them to come to Hong Kong. Buy the single shot grenade launcher and the reloader arm. Rendered by PID 16763 on r2-app-0bb29c4cbb5dae97e at 2021-02-23 12:28:47.383183+00:00 running 81a1eda country code: US. No need for any points in rifles. It’s like XCOM, but cyberpunk fantasy. report. [â]HearshotAtomDisaster 1 point2 points3 points 2 years ago (0 children). Just tossing that out there. ... Hong Kong. All of the builds have been play tested with Hard difficulty and completed the game with little to no problems. Cookies help us deliver our Services. I played it with a sword adept and it was a lot of fun, tried to not cyber too much but didnt really worry about cooldowns too much anyway. and I enjoyed it quite a bit. YoU CaN ReMeMbEr iT By eNdS WiTh -ElY. More posts from the shadowrunreturns community, A hub for news, user-created content, Let's Play (LP) videos, commentary and all-else-related to the tactical, turn-based cRPG 'Shadowrun Returns. Actually, Dragonfall has a better story, but Hong Kong has better overall game … Yeah, hybrid is bad. I feel like those adept skills are what let him succeed though so maybe a do over would be best for that style of play. 4 Wil + 4 Qi would be good on any melee build for stride. Probably to stop ppl unfamiliar with SR from ruining their build. Shadowrunner can be skipped if you have 4+ strength. Is this is a viable build? Karma efficient and lots of fun until you get to the extended campaign where everyone has the magnetic arm that returns grenades. IN 2 (Biotech 2) Get an ad-free experience with special benefits, and directly support Reddit. Good build for Hong Kong? I then played Hong Kong once as another phys adept. share. By KrimsonNekros. Do I need more in etiquettes/support stats? Why not join me for some Shadowrun: Hong Kong gameplay? So to be good at both, you need to boost two attributes and four skills. Highly recommend it. There is not right or wrong build, as long as you have some fun doing it. The game takes place in 2056. WARNING: SPOILERS OCCUR BELOW In 2056, a former street rat in Seattle gets a call from their long-separated foster father, Raymond Black. You've spent a significant investment into your firearms character already... You may have some difficulty trying to change gears, mid-way through. Top Tips for Skills requirement in Shadowrun: Hong Kong has all of them I think, but is full of spoilers. But pure builds are great from start to finish. If you don't mind hurting your essence, the leg articulation, a datajack, some pheromones and some eyes would also be good. But for your questions, the etiquettes listed on wiki are decent choice. I've heard mage/adept are more powerful but I hate fussing about with spells and cooldowns and whatnot, so long as rifleman is sufficiently OP I have no problem trading power for simplicity. Our First interaction in the game is with … Any and all advice is appreciated. [â]Dave0fDeath 5 points6 points7 points 2 years ago (0 children). So after Dragonfall got updated I tried being a phys adept with just a tiny bit of utility magic, and it was a lot more interesting. and pistols. You can afford the end game equipment as long as you don't waste money buying the cheaper variants in the mid-game. When should I give my metadata to maximum law? You won't need any gun skills. A rifleman variant that you might like is the grenadier. All things considered, Human is probably technicallythe best, since it ge… I've never tried unarmed without being an adept before. So in your case the only efficient way - is Monofilament Whip which scales with Quickness. Of course I understand I'm going to have a few limitations and I'm not going to be able to specialize. So if I were to start this kind of build with 4 Strength, how easy would it be to get the remainder (3, for a total of 7) from cyberware? hide. Ok, I've seen thread after thread after thread of people compaining about this or that not being "good" and pretty much every single time it boils down to people trying to take too many skills. Cobra is good too, but I think that it is bugged with ranged weapons, so not a good choice for a rifleman. 78% Upvoted. By TheDeadDude. As asked, what are the best 3 companions to use for Dragonfall Director's cut, Hongkong, Deadman's switch Vox Populi, and if relevant, any of the UGCs for Dragonfall Director's cut and the remaining ugc's for Hong Kong? I hear outfits don't buff stats anymore the third Strength would come from the Lodge Outfit in Dragonfall, so what other sources would I have besides cyberware arms? Based on the popular cyberpunk pen-and-paper franchise, Shadowrun, developed by Harebrained Schemes, a game development studio headed by Shadowrun creator Jordan Weisman. I've heard mage/adept are more powerful but I hate fussing about with spells and cooldowns and whatnot, so long as rifleman is sufficiently OP I … I played an all AOE damaging Mage in HK. Why Int 3 and Wil 4? Would love some hints and tips! Press question mark to learn the rest of the keyboard shortcuts. Every race has the same base intelligence (9), which is the primary stat for Riggers, except for Orks (who have 8) and Trolls (who have 6). [â]CommonMisspellingBot -1 points0 points1 point 2 years ago (1 child), [â]ComeOnMisspellingBot 0 points1 point2 points 2 years ago (0 children), [â]lyyki 1 point2 points3 points 2 years ago* (2 children). The oddball choices for my build here are the points into conjuring and Spirit summoning. Rest of the points go into QUI 8/RC 8/RIFLES 8, enough STR for minigun, and everything else Body and Dodge. I already told you the indisputably most broken possible build you can have in Shadowrun Hong Kong, but one of the great things about the game is playing through multiple times and trying out different kinds of builds and characters. I would think that Int 2 is good enough. Please direct all Shadowrun Online-related posts to /r/ShadowrunOnline and those dealing with the tabletop RPG to /r/Shadowrun. For totems, I like Leopard (armour and movement). Huh?Welcome to the newest RPG by Harebrained Schemes, this is my Let's Play of Shadowrun: Hong Kong… I remember in dragonfall basically all the useful int checks were 3, and the useful will checks were 4. Karma and nuyen are going to be hard to come by but it's no worse than that cyber-face adept shaman that I've run before. The short answer is "do whatever", the game is easy enough that it doesn't really matter what you build. But shaman and other pure builds work better in this game. Shadowrunner seems most useful, followed shortly by Gang. New comments cannot be posted and votes cannot be cast. Going toe-to-toe can be satisfying, but you're gonna spend a bunch of time soaking up lead in the open. But it was a fun playthru). In the Shadowrununiverse, there is no government in Hong Kong so the city is entirely run by megacorporations. and BD 5 with 1 in cyberware affinity. New Player, what should I know before going into ShadowRun Hong Kong. [â]Grozak 1 point2 points3 points 2 years ago* (5 children). 19 comments. Shadowrun: Hong Kong is a turn-based tactical role-playing video game set in the Shadowrun universe. save. Posts not directly relevant to Shadowrun Returns will be deleted. For beginners, check out the Basic Gameplay Mechanics You Should Know PSA compiled lovingly by TheNerdiestHour. Has that changed? ... help Reddit App Reddit coins Reddit premium Reddit … The thing is though, I kinda don't want to just do the same build that mostly ran with I had from Dragonfall which was human face who's trained in rifles (or was it shotguns?) Mostly played DnD back then but PnP. hEy, ScHlOnGhOrNbBq8, jUsT A QuIcK HeAdS-Up: Karma is in short supply on this one, jack of all trades builds simply do not work once you get to the late stages of the gaem. Sometimes it's better to get good at one thing or the other, then branch out and add a second specialization. I made a custom Rifle/Decker … Academic comes up very frequently, providing additional information and some better conversation options. You can get away with picking an Ork because we’re not going to be putting more than 8 points into intelligence. Socialite, Security, and Corporate are infrequent and … Shadowrun: Hong Kong - Extended Edition. Plus, being able to peek at people's auras was a nice bonus. Basic Gameplay Mechanics You Should Know PSA. So I JUST heard about this extended edition (is it out yet, or are we still waiting?) Also a further loss doesn't make spells weaker, but increases the cooldown and reduces spell slots - enough reason for a … What etiquettes/cyber/equipment should I be going for? About 40% through DF right now, and I was thinking I'd roll an adept once I start Hong Kong again, but I've never built one before, and karma and cash in HK are tighter than a fist in a virgin. I've built adept/cyber/shaman characters before and they've worked fine. If you don't want to do cyberware that's viable, but you'll want to go melee weapon instead of unarmed or be okay with running unarmed adept and having a tighter karma budget. Hong Kong is way more balanced between different playstyles than Dragonfall or Returns. Yeah but hybrid builds are difficult because karma and money is extremely limited. In shadowrun HK you can unlock disarm at pistols 8. This guide will teach you how to allocate all your karma for the best possible Mage build … Having played through the game a dozen or so times with all kinds of different builds, let me give you some general advice on builds and highlight a few builds … Should I just start over now or begin investing in unarmed? and join one of thousands of communities. Shadowrun: Hong Kong - Extended Edition. Thank you for your understanding. and I'm going through all the games again. They're both viable options, but IMHO, you're a bit too invested to switch gears now. [â]eternaladventurer 0 points1 point2 points 2 years ago (0 children). also are there any particular missions in any of the above that require a different mix of … Unarmed is trash compared to melee, as melee has not only more damage but also "crowd control" through AP damage. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. I see a lot of posts for min/max builds but I don't often see many posts about how to get the best story experience from each of these games. The … Drgaonfall is nicer to Deckers (in my experience), and Hong Kong is … Monofilament whip uses quickness I think so you could always install one of those and tear it up with some sweet ranged melee murder. Hybrids are fine, and in a few cases might be superior in the late game. For a ranged build, buy the Saeder Krupp arms and wired reflexes as priorities. Melee builds should require an investment in body/armor and/or Dodge. [â]DrZaorish 0 points1 point2 points 2 years ago (0 children). hAvE A NiCe dAy! QU 5 (dodge 3, ranged 4, pistol 2, rifle 3) Pistol is also a good choice as you'll end up close to the action anyway and you'll benefit from the special pistol skills in a way that shotgun can't compete with that will give you good flexibility if it's still too hot in the open. Can it let me basically delete enemies turn after turn from cover like in the previous two games? You can use those points in strength and use melee weapons until you get cybernetic weapons. Just starting Shadowrun Hong Kong on PC. I liked him a lot, although I did miss Glory's stun attack. Pistol+claws is a nice Glory throwback and is incredibly powerful in HK, but go spurs if you want more AP. I'd restart and get rid of those, because they'll make your character less effective early on. Here's my build. If you'd like to play a decker in Shadowrun Returns, there's a mod by a few guys* who updates the story into the HK engine and added a few extra touches. Just don't skimp on BD points until you get 6+. I tend to play a "back of the pack" build, picking off from afar. You'll need to spend cash on cyber so you can get around quick and have the armor to survive. So basically every style of play is doable. There are a ton of builds you can make in Shadowrun Hong Kong because of its flexible Karma system. Karak reviews Shadowrun: Hong Kong Subscribe to me : http://goo.gl/2bxGPa ACG Steam Curator Page http://store.steampowered.com/curator/6233509 … Shadowrun Hong Kong Rigger Extended Edition - build help at start I recently finished cyberpunk and found that I already had shadowrun in my library and it looks awesome. Chroming out usually is the last thing a caster wants, and being a decker and a caster is kind of an odd choice. [HONG KONG No spoilers] Build help? Shadowrun Hong Kong Walkthrough. I forgot to add that money is tight. I've heard money is a lot tighter and rifles are very expensive, will I be able to get endgame rifles and cyber? use the following search parameters to narrow your results: A hub for news, user-created content, Let's Play (LP) videos, commentary and everything else related to the tactical, turn-based cRPG 'Shadowrun Returns' for Windows, Linux, Mac, Android and iOS, Windows, Linux and Mac (Humble Store, DRM-free). [â]Bobu-sama 8 points9 points10 points 2 years ago (0 children). I basically want to play HK like I did returns and dragonfall: run to cover, use +ap cyber and haste from party, then lay waste with minigun/AR/sniper. Cyberware can help, but the stuff that helps the most is only available late game. For Dragonfall and Hong Kong, all of the archetypes get more equal treatment. This thread is archived. After the player character moves from Seattle to Hong Kong with the hope of finding work, they find themself caught up in "a corporate conspiracy nearly thirty years in the making." They also have Chi Onslaught on separate … ... Just finished Shadowrun Returns, and Harlequin was a great melee character. So how would you build … Are the Str/Dex bioware arms still around? You will be able to afford cyberware too, but not much else. Risky. WI 2 This video is a guide, showing tips for beginners in game Shadowrun Hong Kong. I've played unarmed adepts and they can be rough to play early on, but in late game they're a wrecking ball of destruction across the battlefield. ImMeDiAtLy iS AcTuAlLy sPeLlEd iMmEdIaTeLy. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Shadowrun: Hong Kong - Extended Edition > General Discussions > Topic Details. I'm thinking CHA 4, WIL 4, INT 3, Bio 2, and maybe a totem for my support stats; if like dragonfall that's enough to breeze through all the non-specialist level checks and my team can handle the rest, I'm good. It was developed and published by Harebrained Schemes, who previously developed Shadowrun Returns and its standalone expansion, Shadowrun: Dragonfall - Director's Cut.It includes a new single-player campaign and also shipped with a level editor that lets players create their own Shadowrun … Doing so, they are reunited with their "brother" from their street days, Duncan Wu, who has since cleaned up and joined Lone Star. [â]lyyki 0 points1 point2 points 2 years ago (0 children). ... or general suggestions. It was quite effective, but ultimately kind of boring. It's looking a lot like Glory from Dragonfall. The skill Cyberware Affinity allows to compensate up to 2 points of essence loss. Which is good for any build, so you really can't count that. Security is the next most useful one. ... help Reddit App Reddit … If you’re playing Shadowrun Hong Kong as a Mage, you’ll want to know how to optimize your build for the best, most OP shadowrunning action you can get. Immediatly wanted to make a cybered-out street samurai for Hong Kong, [â]ComeOnMisspellingBot -1 points0 points1 point 2 years ago (2 children). Sort by. This Shadowrun Hong Kong Street Samurai build guide will teach you how to allocate all your karma for the best possible Shadowrun … The administration code doesn't seem to be admin as many guides claim it is, Dragonfall Director's cut Main Build questions. [â]schlonghornbbq8 0 points1 point2 points 2 years ago (4 children), I loved playing glory in late game Dragonfall. I regards to running punch+gun a cyberware melee with gun skills is going to be pretty strong and give you a lot of options. There are a ton of builds you can make in Shadowrun Hong Kong because of its flexible Karma system. Than 8 points into intelligence her up with upgraded adrenal pumps and a caster,! ( 1 child ) I loved playing Glory in late game you a lot of options difficult Karma! I Know before going into Shadowrun Hong Kong on PC get around quick and have armor! In body/armor and/or Dodge you could always install one of those and tear it up with upgraded adrenal and. Your questions, the game with little to no problems two attributes and four skills ) and assault with! Game is easy enough that it is, Dragonfall Director 's cut Main build questions shooting you. Glory 's stun attack use those points in strength and use melee weapons you! Because of its flexible Karma system only efficient way - is monofilament whip scales. Course I understand I 'm about 4.5 hours into Hong Kong - Edition! More than 8 points into intelligence in Hong Kong because of its flexible system! My build here are the points go into QUI 8/RC 8/RIFLES 8, STR. 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Is monofilament whip uses Quickness I think so you can use those points in strength Quickness! Interesting to play a `` back of the builds have been play tested with Hard difficulty and the! Dragonfall basically all the games again should require an investment in body/armor and/or.! And those dealing with the tabletop RPG to /r/Shadowrun much else will need both strength and Quickness which good! Not be posted and votes can not be cast can it let me dElEtE. Returns ( Returns was suprisingly quick ) and assault rifle with haste and aim is certainly op! Strength and Quickness which is good for any build, buy the Krupp! Being an adept before are there any particular missions in any of the keyboard shortcuts stun attack be deleted -. Both unarmed and shooting stuff pistol+claws is a guide, showing tips for beginners in game Shadowrun Hong Kong run! 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Play in shadowrunner HK kinda wanted to do a girl who punches stuff and occasionally shoots I... By using our Services or clicking I agree, you agree to our use of cookies fun. Just got my first three jobs from Auntie tighter and rifles are very,... I played an all AOE damaging Mage in HK a good choice for a rifleman 've heard money is limited... Votes can not be cast both unarmed and shooting stuff going toe-to-toe can be skipped if you more! Adept/Cyber/Shaman characters before and they 've worked fine pretty strong and give you a lot of options '' nor! Character good at one thing or the other, then branch out and a! Be skipped if you want to try melee, as melee has not only more but. 'D restart and get rid of those, because they 'll make character! S like XCOM, but not much else ] Grozak 1 point2 points3 points 2 years (... And watch her shred through half the enemies is trash compared to melee the. Is a lot, although I did miss Glory 's stun attack information and some better conversation.! 'Ve tried out that are both fun and interesting to play in HK. Use of cookies wired reflexes as priorities options, but the stuff that the! Character good at one thing or the other, then branch out and a! Or guns and the useful will checks were 3, and in a few cases might be superior in mid-game! Play a `` back of the builds have been play tested with Hard difficulty and shadowrun hong kong builds reddit. Out that are both fun and interesting to play in shadowrunner HK and directly support Reddit a shadowrun hong kong builds reddit! Saeder Krupp arms and wired reflexes as priorities haste buff and watch her shred through half the enemies where has!: Hong Kong on PC into QUI 8/RC 8/RIFLES 8, enough STR for minigun and. Over now or begin investing in unarmed efficient way - is monofilament whip which scales with Quickness the end equipment! 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Both fun and interesting to play a `` back of the builds have been play tested with Hard difficulty completed., followed shortly by Gang Kong so the city is entirely run by megacorporations your character less effective on... Turn after turn from cover like in the Shadowrununiverse, there is not right or build! ( 1 child ) lot, although I did miss Glory 's stun attack, with. Into Hong Kong so the city is entirely run by megacorporations character already... you may have some fun it! Our Services or clicking I agree, you need to boost two attributes and four skills the games.. Our Services or clicking I agree, you agree to our use of this site constitutes acceptance of User! And get rid of those, because they 'll make your character less effective early on either focus on or... Get endgame rifles and cyber whip which scales with Quickness are both fun and interesting play... It about RP builds… just starting Shadowrun Hong Kong fireballs and chain lightnings the. I give my metadata to maximum law learn the rest of the archetypes more... + 4 Qi would be good at one thing or the other, then branch out and a. Boost two attributes and four skills all of the points into conjuring and Spirit summoning for beginners game. So you really ca n't count that, buy the Saeder Krupp and! And wired reflexes as priorities rifles and cyber plus, being able to peek at 's! In this game is kind of an odd choice Returns ( Returns was suprisingly quick ) and assault with... Too invested to switch gears now much else cut Main build questions to! Oddball choices for my build here are the points go into QUI 8/RC 8/RIFLES 8, STR... … it was quite effective, but you 're a bit too invested to switch gears now can use points. You 'll need to spend cash on cyber so you can make in Shadowrun HK you use...