Press question mark to learn the rest of the keyboard shortcuts. As for Flux, you’ll need Stable Cobalt Flux. Perk to improve this Weapon. The bolts form into toroids in the plasma chamber, which are then sent down a superconducting barrel, propelled by, and in some models stabilized by, electromagnetic claws upon exiti… When used with the secondary fire (right-click), the bolts are fired three times faster, deal one third of the damage, cost one third as much mana, and have lower accuracy. I can one shot super mutants all day long with a plain bloody sledge hammer. It packs a punch so you’re more likely to want to use VATS to get those crits in. I run a heavy weapons build, so when I heard they were adding the plasma caster I was absolutely stoked, but now that I have one, it feels very lackluster when compared to any of my other heavy weapons like the minigun, gatling plasma, 50. No rifles at all? Personally, I love using the thing from stealth. It was only a rifle in Fallout 1 & 2. The plasma caster and the plasma rifle are different weapons. I got it and i got a super good roll, two shot, reduced weight and extra bash damage over all, it does 105 damage for me without any upgrades. Home; Shop; My Account; Size selection guide; FAQ; Contact us; Menu Far as new ranged weapons go - we got bow, compound bow, gauss pistol/shotgun/minigun, plasma caster. Unless they have changed the lore, the plasma caster behaving exactly as you describe it is perfect. By using it w/ VATS with the improved accuracy and extra damage from crits, this may be the most ammo efficient build in all heavy builds. The Official website for Kevduit | Tons of guides for games such as Elder Scrolls Online and Fallout 76, alongside gaming setups, merchandise, and more It's crap. It was so OP they changed the AP cost in Fo2. While it does hit hard, you really want VATS to use it, which means points into perception and fast fusion core drain. Plasma Caster is most certainly not a rifle, heh. It's never actually looked like a "rifle" anyway, and Fallout Tactics made a modified version with a stock and pistol grip because of that. Okay, but is there any kind or rifles in new update? Plasma Thrower Mods? Plasma Caster is most certainly not a rifle, heh. via: screenshot. The exciting thing about Fallout 76 is the number of weapons available at your disposal and all the things that one can do with said weapons. Crafting Level: ?? The plasma caster deals considerably more damage than other energy weapons but suffers from a low magazine size and fire rate. Here's everything you need to know about Fallout 76 Gatling Gun mods, including how to craft them, what they do, and where to buy them in Appa It's projectile speed is unbearably slow, but it lacks the "homing capabilities" that things like the 40mm grenade launchers and the Broadsider achieve through VATS with the projectile seeking out moving targets if the hit chance is over 80%. 3. Cal, and harpoon gun. I oht the sniper barrel on it and I run a power armor heavy weapon build. Press question mark to learn the rest of the keyboard shortcuts. This takes 2-3 shots per super mutant. No actual rifle class weapon, which does seem a little odd - but there is a nice unique, legendary plasma rifle to be acquired via the Raider version of Vault 79 raid mission, called the Slug Buster. Again, i have no experience on it myself. Combine them at a Tinkerer's Workshop and you've made yourself a plasma core. Well then, you have come to the right place. Where to Find & Location?? Plasma Thrower is one of the Heavy Guns and Energy Weapons of Fallout 76 (FO76). Since it's a rifle - I was completely shocked. It doesn't show up in Fallout 3 or 4, and New Vegas reintroduced it as the plasma heavy weapon (and gave it the new "plasma caster" name). Not sure it was worth the gold. Hand Made. On my heavy gunner build with all the heavy weapons perks it’s hitting for ~350 body against most enemies. Cookies help us deliver our Services. Even with the sniper barrel shots are inaccurate beyond close range, travel time of the plasma bolts just make it worse, the default sight is terrible and you can't even change it because the upgrade was cut. Mental stats really did get the short end of the stick in this iteration of the Fallout universe, and as such any items lending them a boost have a tendency to fall a bit short of useful. Plasma Grenades aren't hard to find, just dig through explosives crates as you go and you're sure to find a handful. in. This design was produced and fielded in number prior to the Great War of October 23, 2077.This however was not the end of the design nor manufacture of this weapon platform. New comments cannot be posted and votes cannot be cast, Welcome to the Fallout Network subreddit for Fallout 76, Looks like you're using new Reddit on an old browser. In Fallout 76, all Legendary Weapons and Armor all are made up of Legendary Modules. The Plasma Caster is a craftable post-Moon Lord magic gun.When used with the primary fire (left-click), it slowly fires a plasma bolt that does not pierce and create a large explosion on hit. You need the ?? It has the same firing speed on it as gatling gun but gatling gun can be made faster from 2 hits a second to 3. I don't care for it, slow rof, small mag size, it acts like a rifle.if it had some kind of splash it'd be great. The plasma caster dose not do that. Ah good old days of Fallout 1 where the Plasma Caster was so broken that you could fire it 4 times each turn. It is nice to have something I can tag mobs with and carry light ammo. 16 WORTHLESS: Mentats. It's good in vats, a bloodied one 1-2 shots all the mobs instead of the big ones. Also plasma caster, while it does slightly more dps, does half energy damage half physical.. And we all know the limitations of energy damage. 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